Buildings come under different categories and each type of building provides different outcomes. The crafting type will enable a player to gather materials to produce higher quality materials and consumables whereas resource buildings will enable a player to produce things such as Wood and Stone . Royal buildings will grant the player a set amount of Nobility upon placing the building and will enable a player to collect a certain amount of Coins every so often whereas housing will only enable the player to collect a certain amount of Coins every so often.
Building Types [ ]
Crafting is the process of turning materials in to other materials or consumables . Crafting requires a crafting building where the crafting is preformed. While crafting its self does not require energy it does require one energy to gather the item.
Name
Costs
Crafting Type
Requirement
Support Production
Workshop
2,000 Coins 12 Wood 8 Stone
Forging
Level 2
Kitchen
5,000 Coins 10 Wood Plank 2 Gold Brick
Cooking
Level 5
Beastie Laboratory
2,000 Coins 3 Wood Plank 10 Stone 5 Beaker
Level 7
Blacksmith
6,000 Coins 8 Wood Plank 5 Stone Block 1 Anvil
Forging
Level 8
1 Bag of Nails every 36 hours
Studio
16,000 Coins 10 Wood Plank 5 Gold Brick
Artistry
Level 10
Glassblower
8,000 Coins 10 Sand 6 Bellows 6 Lightning in a Jar 1 Workbench
Artistry
Level 10
1 Crafted Glass every 36 hours
Smelter
8,000 Coins 10 Stone Block 1 Anvil 5 Bellows 2 Crucible
Forging
Level 10
1 Iron Bar every 36 hours
Mill
10,000 Coins 8 Wood Plank 5 Stone Block 5 Grindstone
Cooking
Level 11
1 Flour Sack every 24 hours
Tailor
11,000 Coins 5 Wood Plank 7 Stone Block 2 Loom 1 Dye Kit
Artistry
Level 12
1 Cotton Cloth every 48 hours
Fishery
7,500 Coins 8 Wood Plank 7 Stone Block 5 Fishing Bait
Fishing
Level 15
2 Bass every 6 hours
Quarry
16,000 Coins 10 Wood Plank 5 Stone Block 1 Iron Pick
Forging
Level 18
1 Stone Block every 12 hours
Bakery
21,000 Coins 10 Wood Plank 8 Stone Block 6 Brick Oven
Cooking
Level 21
1 Bread Dough every 24 hours
Clockmaker
32,000 Coins 10 Wood Plank 15 Stone Block 1 Angle Finder 5 Iron Bar
Artistry
Level 21
1 Cog every 5 days
Jeweler's Shoppe
27,000 Coins 6 Wood Plank 8 Stone Block 1 Work Bench
Artistry
Level 21
Diamond every 5 days
Butcher
32,000 Coins 15 Wood Plank 12 Stone Block 7 Knife 2 Cloth Apron
Cooking
Level 26
5 Piece of Meat every 12 hours
Armory
31,000 Coins 12 Wood Plank 15 Stone Block 3 Leather Apron 1 Candle
Forging
Level 28
Hammer every 39 hours
These building produce resources over time.
These building increase your nobility.
Name
Costs
Crew Members
Castle
Collect Bonus
Period
Requirement
Maiden's Tower
1,500 Coins 10 Wood 15 Stone
3
80
550 Coins 1 XP
8 hours
Level 2
Barracks
4,500 Coins 15 Wood 20 Stone
4
110
750 Coins 1 XP
12 hours
Level 6
Guard Tower
3,000 Coins 15 Wood 5 Stone Block 3 Wanted Poster
3
90
550 Coins 1 XP
8 hours
Level 7
Royal Inn
20 Grape 10 Stone 10 Sand
5
120
800 Coins 1 XP
12 hours
Level 7
Royal Fountain
20,000 Coins 7 Stone Block 5 Gold Brick 10 Pail of Water 2 Iron Picks
6
270
2,300 Coins ? XP
48 hours
Level ?
Vault
15,000 Coins 8 Stone Block 4 Gold Brick 5 Wood Club
5
150
1,050 Coins 1 XP
18 hours
Level 9
Throne Room
30,000 Coins 4 Stone Block 7 Gold Brick 5 Cotton Cloth
6
190
1,650 Coins 1 XP
30 Hours
Level 12
Witch's Tower
first: Epic Ice Pick 5 Yeti Potion other: 8,000 Coins 15 Wood 5 Stone Block 3 Wanted Poster
7
225
1,700 Coins 1 XP
32 hours
Level 13
Royal Spa
50,000 Coins 5 Stone Block 8 Gold Brick 4 Cotton Cloth 15 Pail of Water
8
250
2,150 Coins 1 XP
40 hours
Level 14
Royal LightHouse
175,000 Coins 10 Stone Block 10 Gold Brick 3 Candle 8 Spyglass
7
300
3,050 Coins ? XP
73 hours
Level 15
Library
45,000 Coins 6 Stone Block 10 Gold Brick 2 Candle
7
220
1,800 Coins 1 XP
36 hours
Level 15
Royal Manor
50,000 Coins 10 Stone Block 8 Gold Brick 12 Hammer 8 Light Breakfast
9
250
2,500 Coins ? XP
52 hours
Level 16
Royal Chateau
50,000 Coins 10 Stone Block 8 Gold Brick 12 Hammer 8 Light Breakfast
12
250
2,500 Coins 1 XP
52 hours
Level 16
Royal Bell Tower
90,000 Coins 10 Stone Block 9 Gold Brick 5 Steel Bar 6 Granite Block
10
280
1,900 Coins 1 XP
27 hours
Level 17
Castle Dungeon
60,000 Coins 6 Stone Block 11 Gold Brick 3 Iron Bar
8
260
2,250 Coins 1 XP
48 hours
Level 18
Mage Tower
70,000 Coins 5 Shining Orb 8 Gold Brick 10 Journal 3 Gloom Elixir
8
295
1,200 Coins 1 XP
? hours
Level 18
Clock Tower
80,000 Coins 8 Stone Block 12 Gold Brick 3 Iron Bar 3 Glue
9
290
500 Coins ?? XP
1 hour
Level 19
Wizard's Keep
85,000 Coins 8 Stone Block 13 Gold Brick 10 Down Feather 2 Cog
9
300
3,000 Coins 1 XP
72 hours
Level 21
Conservatory
120,000 Coins 10 Stone Block 16 Gold Brick 10 Crafted Glass 6 Silver Ingot
10
330
2,800 Coins 1 XP
60 hours
Level 22
Opera House
12,000 Coins 10 Stone Block 18 Gold Brick 5 Candle
10
340
3,150 Coins 1 XP
84 hours
Level 24
French Tower
185,000 Coins 10 Linen 9 Gold Brick 3 Stained Glass 1 Ornate Tapestry
10
360
2,900 Coins ? XP
62 hours
Level 27
The Cathedral
200,000 Coins 12 Stone Block 21 Gold Brick 1 Stained Glass 10 Parchment
11
390
3,250 Coins 1 XP
96 hours
Level 27
Royal Garden
175,000 Coins 18 Stone Block 20 Gold Brick 12 Royal Seal 40 Pail of Water
12
440
3,050 Coins ? XP
72 hours
Level 27
Observatory
300,000 Coins 15 Stone Block 22 Gold Brick 10 Rope 1 Angle Finder
12
450
3,550 Coins 1 XP
120 hours
Level 30
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Houses are a main source of money in the game.
When visiting a neighbor and you see buildings that are outlined in PURPLE; it means you are part of that crew. Note that due to bugs the purple may not appear until you hover over the building. Another identifier for a building you crew is the Castleville crown should appear above the building.